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Lyaksandr Prelle-Tworek
Lyaksandr Prelle-Tworek
Character Artist at ArenaNet
Seattle, WA, United States of America

Summary

With 9 years experience in the game industry, I specialize in creating highly detailed and dynamic characters, props, and vehicles.

Skills

Concept ArtLow-poly ModelingCharacter ModelingDigital SculptingHard Surface ModelingUV MappingRetopologyPBR TexturingRendering3D PrintingUX DesignProject Management

Software proficiency

ZBrush
ZBrush
Modo
Modo
3ds Max
3ds Max
Maya
Maya
V-Ray
V-Ray
Keyshot
Keyshot
Substance Painter
Substance Painter
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Marmoset Toolbag
Marmoset Toolbag

Experience

  • Character Artist at ArenaNet
    Bellevue, United States of America
    January 2017 - Present

  • 3D Character Artist at Project Triforce
    June 2014 - January 2017

  • Lead Artist & UX Designer at Knife Edge Software
    June 2007 - June 2014